

GridView:

ExpandableListView:

ScrollView:

WebView:

ImageView:

TextView:

很不错吧?最后的ImageView和TextView是最简单的,直接在下面的接口方法里返回true。
增加上拉加载很简单,和管理下拉头一样,再多管理一个上拉头,也不费事;至于把它改成通用的就需要统一一下View的行为了,为此,我定义了这样一个接口:
package com.jingchen.pulltorefresh.pullableview;
public interface Pullable
{
/**
* 判断是否可以下拉,如果不需要下拉功能可以直接return false
*
* @return true如果可以下拉否则返回false
*/
boolean canPullDown();
/**
* 判断是否可以上拉,如果不需要上拉功能可以直接return false
*
* @return true如果可以上拉否则返回false
*/
boolean canPullUp();
}
从接口名就可以看出它是一个提供判断是否可拉的方法的接口。这个接口的两个方法,canPullDown()是判断何时可以下拉的方法,canPullUp()则是判断何时可以上拉,我在demo中的判断是滑到顶部的时候可以下拉,滑到底部的时候可以上拉。所有需要上拉和下拉的View都需要实现这个接口。后面会给出一些View的实现。先来看看改进后的自定义的布局PullToRefreshLayout,增加了一个上拉头,下拉头和上拉头之间的View是实现了Pullable接口的pullableView。相比前面的版本,这里有改动的需要注意的地方如下:
1、增加了上拉头,相应的也增加了控制变量。
2、拉动时消除content_view事件防止误触发不再使用反射,直接设置 event.setAction(MotionEvent.ACTION_CANCEL)。
3、消除了拉动过程中的多点触碰导致的剧变。
4、不再设置content_view的onTouListener,让使用者可以更加自由的设置监听器。
这个PullToRefreshLayout只负责管理三个控件,如果一个View需要有上拉下拉功能则只需实现接口就行了。下面看PullToRefreshLayout的代码,注释写了好多:
package com.jingchen.pulltorefresh;import java.util.Timer; import java.util.TimerTask;import android.content.Context; import android.graphics.Canvas; import android.graphics.LinearGradient; import android.graphics.Paint; import android.graphics.Paint.Style; import android.graphics.RectF; import android.graphics.Shader.TileMode; import android.os.Handler; import android.os.Message; import android.util.AttributeSet; import android.util.Log; import android.view.MotionEvent; import android.view.View; import android.view.ViewGroup; import android.view.animation.AnimationUtils; import android.view.animation.LinearInterpolator; import android.view.animation.RotateAnimation; import android.widget.RelativeLayout; import android.widget.TextView;import com.jingchen.pulltorefresh.pullableview.Pullable;/*** 自定义的布局,用来管理三个子控件,其中一个是下拉头,一个是包含内容的pullableView(可以是实现Pullable接口的的任何View),* 还有一个上拉头** @author 陈靖*/ public class PullToRefreshLayout extends RelativeLayout {public static final String TAG = "PullToRefreshLayout";// 初始状态public static final int INIT = 0;// 释放刷新public static final int RELEASE_TO_REFRESH = 1;// 正在刷新public static final int REFRESHING = 2;// 释放加载public static final int RELEASE_TO_LOAD = 3;// 正在加载public static final int LOADING = 4;// 操作完毕public static final int DONE = 5;// 当前状态private int state = INIT;// 刷新回调接口private OnRefreshListener mListener;// 刷新成功public static final int SUCCEED = 0;// 刷新失败public static final int FAIL = 1;// 按下Y坐标,上一个事件点Y坐标private float downY, lastY; // 下拉的距离。注意:pullDownY和pullUpY不可能同时不为0public float pullDownY = 0;// 上拉的距离private float pullUpY = 0; // 释放刷新的距离private float refreshDist = 200;// 释放加载的距离private float loadmoreDist = 200; private MyTimer timer;// 回滚速度public float MOVE_SPEED = 8;// 第一次执行布局private boolean isLayout = false;// 在刷新过程中滑动操作private boolean isTouch = false;// 手指滑动距离与下拉头的滑动距离比,中间会随正切函数变化private float radio = 2; // 下拉箭头的转180°动画private RotateAnimation rotateAnimation;// 均匀旋转动画private RotateAnimation refreshingAnimation; // 下拉头private View refreshView;// 下拉的箭头private View pullView;// 正在刷新的图标private View refreshingView;// 刷新结果图标private View refreshStateImageView;// 刷新结果:成功或失败private TextView refreshStateTextView; // 上拉头private View loadmoreView;// 上拉的箭头private View pullUpView;// 正在加载的图标private View loadingView;// 加载结果图标private View loadStateImageView;// 加载结果:成功或失败private TextView loadStateTextView; // 实现了Pullable接口的Viewprivate View pullableView;// 过滤多点触碰private int mEvents;// 这两个变量用来控制pull的方向,如果不加控制,当情况满足可上拉又可下拉时没法下拉private boolean canPullDown = true;private boolean canPullUp = true; /** * 执行自动回滚的handler */Handler updateHandler = new Handler(){@Override public void handleMessage(Message msg) {// 回弹速度随下拉距离moveDeltaY增大而增大MOVE_SPEED = (float) (8 + 5 * Math.tan(Math.PI / 2/ getMeasuredHeight() * (pullDownY + Math.abs(pullUpY))));if (!isTouch){ // 正在刷新,且没有往上推的话则悬停,显示"正在刷新..." if (state == REFRESHING && pullDownY <= refreshDist) {pullDownY = refreshDist;timer.cancel(); } else if (state == LOADING && -pullUpY <= loadmoreDist) {pullUpY = -loadmoreDist;timer.cancel(); } }if (pullDownY > 0) pullDownY -= MOVE_SPEED;else if (pullUpY < 0) pullUpY += MOVE_SPEED;if (pullDownY < 0){ // 已完成回弹 pullDownY = 0; pullView.clearAnimation(); // 隐藏下拉头时有可能还在刷新,只有当前状态不是正在刷新时才改变状态 if (state != REFRESHING && state != LOADING)changeState(INIT); timer.cancel();}if (pullUpY > 0){ // 已完成回弹 pullUpY = 0; pullUpView.clearAnimation(); // 隐藏下拉头时有可能还在刷新,只有当前状态不是正在刷新时才改变状态 if (state != REFRESHING && state != LOADING)changeState(INIT); timer.cancel();}// 刷新布局,会自动调用onLayoutrequestLayout(); } }; public void setOnRefreshListener(OnRefreshListener listener){ mListener = listener;} public PullToRefreshLayout(Context context){ super(context); initView(context);} public PullToRefreshLayout(Context context, AttributeSet attrs){ super(context, attrs); initView(context);} public PullToRefreshLayout(Context context, AttributeSet attrs, int defStyle){ super(context, attrs, defStyle); initView(context);} private void initView(Context context){ timer = new MyTimer(updateHandler); rotateAnimation = (RotateAnimation) AnimationUtils.loadAnimation( context, R.anim.reverse_anim); refreshingAnimation = (RotateAnimation) AnimationUtils.loadAnimation( context, R.anim.rotating); // 添加匀速转动动画 LinearInterpolator lir = new LinearInterpolator(); rotateAnimation.setInterpolator(lir); refreshingAnimation.setInterpolator(lir);} private void hide(){ timer.schedule(5);} /** * 完成刷新操作,显示刷新结果。注意:刷新完成后一定要调用这个方法 *//** * @param refreshResult * PullToRefreshLayout.SUCCEED代表成功,PullToRefreshLayout.FAIL代表失败 */public void refreshFinish(int refreshResult){ refreshingView.clearAnimation(); refreshingView.setVisibility(View.GONE); switch (refreshResult) { case SUCCEED:// 刷新成功refreshStateImageView.setVisibility(View.VISIBLE);refreshStateTextView.setText(R.string.refresh_succeed);refreshStateImageView.setBackgroundResource(R.drawable.refresh_succeed);break; case FAIL: default:// 刷新失败refreshStateImageView.setVisibility(View.VISIBLE);refreshStateTextView.setText(R.string.refresh_fail);refreshStateImageView.setBackgroundResource(R.drawable.refresh_failed);break; } // 刷新结果停留1秒 new Handler() {@Overridepublic void handleMessage(Message msg){ changeState(DONE); hide();} }.sendEmptyMessageDelayed(0, 1000);} /** * 加载完毕,显示加载结果。注意:加载完成后一定要调用这个方法 * * @param refreshResult * PullToRefreshLayout.SUCCEED代表成功,PullToRefreshLayout.FAIL代表失败 */public void loadmoreFinish(int refreshResult){ loadingView.clearAnimation(); loadingView.setVisibility(View.GONE); switch (refreshResult) { case SUCCEED:// 加载成功loadStateImageView.setVisibility(View.VISIBLE);loadStateTextView.setText(R.string.load_succeed);loadStateImageView.setBackgroundResource(R.drawable.load_succeed);break; case FAIL: default:// 加载失败loadStateImageView.setVisibility(View.VISIBLE);loadStateTextView.setText(R.string.load_fail);loadStateImageView.setBackgroundResource(R.drawable.load_failed);break; } // 刷新结果停留1秒 new Handler() {@Overridepublic void handleMessage(Message msg){ changeState(DONE); hide();} }.sendEmptyMessageDelayed(0, 1000);} private void changeState(int to){ state = to; switch (state) { case INIT:// 下拉布局初始状态refreshStateImageView.setVisibility(View.GONE);refreshStateTextView.setText(R.string.pull_to_refresh);pullView.clearAnimation();pullView.setVisibility(View.VISIBLE);// 上拉布局初始状态loadStateImageView.setVisibility(View.GONE);loadStateTextView.setText(R.string.pullup_to_load);pullUpView.clearAnimation();pullUpView.setVisibility(View.VISIBLE);break; case RELEASE_TO_REFRESH:// 释放刷新状态refreshStateTextView.setText(R.string.release_to_refresh);pullView.startAnimation(rotateAnimation);break; case REFRESHING:// 正在刷新状态pullView.clearAnimation();refreshingView.setVisibility(View.VISIBLE);pullView.setVisibility(View.INVISIBLE);refreshingView.startAnimation(refreshingAnimation);refreshStateTextView.setText(R.string.refreshing);break; case RELEASE_TO_LOAD:// 释放加载状态loadStateTextView.setText(R.string.release_to_load);pullUpView.startAnimation(rotateAnimation);break; case LOADING:// 正在加载状态pullUpView.clearAnimation();loadingView.setVisibility(View.VISIBLE);pullUpView.setVisibility(View.INVISIBLE);loadingView.startAnimation(refreshingAnimation);loadStateTextView.setText(R.string.loading);break; case DONE:// 刷新或加载完毕,啥都不做break; }} /** * 不限制上拉或下拉 */private void releasePull(){ canPullDown = true; canPullUp = true;} /* * (非 Javadoc)由父控件决定是否分发事件,防止事件冲突 * * @see android.view.ViewGroup#dispatchTouchEvent(android.view.MotionEvent) */@Overridepublic boolean dispatchTouchEvent(MotionEvent ev){ switch (ev.getActionMasked()) { case MotionEvent.ACTION_DOWN:downY = ev.getY();lastY = downY;timer.cancel();mEvents = 0;releasePull();break; case MotionEvent.ACTION_POINTER_DOWN: case MotionEvent.ACTION_POINTER_UP:// 过滤多点触碰mEvents = -1;break; case MotionEvent.ACTION_MOVE:if (mEvents == 0){ if (((Pullable) pullableView).canPullDown() && canPullDown && state != LOADING) {// 可以下拉,正在加载时不能下拉// 对实际滑动距离做缩小,造成用力拉的感觉pullDownY = pullDownY + (ev.getY() - lastY) / radio;if (pullDownY < 0){ pullDownY = 0; canPullDown = false; canPullUp = true;}if (pullDownY > getMeasuredHeight()) pullDownY = getMeasuredHeight();if (state == REFRESHING){ // 正在刷新的时候触摸移动 isTouch = true;} } else if (((Pullable) pullableView).canPullUp() && canPullUp && state != REFRESHING) {// 可以上拉,正在刷新时不能上拉pullUpY = pullUpY + (ev.getY() - lastY) / radio;if (pullUpY > 0){ pullUpY = 0; canPullDown = true; canPullUp = false;}if (pullUpY < -getMeasuredHeight()) pullUpY = -getMeasuredHeight();if (state == LOADING){ // 正在加载的时候触摸移动 isTouch = true;} } elsereleasePull();} else mEvents = 0;lastY = ev.getY();// 根据下拉距离改变比例radio = (float) (2 + 2 * Math.tan(Math.PI / 2 / getMeasuredHeight()* (pullDownY + Math.abs(pullUpY))));requestLayout();if (pullDownY <= refreshDist <span style="white-space:pre"> </span>&& (state == RELEASE_TO_REFRESH || state == DONE)) { <span style="white-space:pre"></span>// 如果下拉距离没达到刷新的距离且当前状态是释放刷新,改变状态为下拉刷新 <span style="white-space:pre"></span>changeState(INIT); <span style="white-space:pre"> </span>} <span style="white-space:pre"> </span>if (pullDownY >= refreshDist && (state == INIT || state == DONE)) { <span style="white-space:pre"></span>// 如果下拉距离达到刷新的距离且当前状态是初始状态刷新,改变状态为释放刷新 <span style="white-space:pre"></span>changeState(RELEASE_TO_REFRESH); <span style="white-space:pre"> </span>} <span style="white-space:pre"> </span>// 下面是判断上拉加载的,同上,注意pullUpY是负值 <span style="white-space:pre"> </span>if (-pullUpY <= loadmoreDist <span style="white-space:pre"> </span>&& (state == RELEASE_TO_LOAD || state == DONE)) { <span style="white-space:pre"></span>changeState(INIT); <span style="white-space:pre"> </span>} <span style="white-space:pre"> </span>if (-pullUpY >= loadmoreDist && (state == INIT || state == DONE)) { <span style="white-space:pre"></span>changeState(RELEASE_TO_LOAD); <span style="white-space:pre"> </span>}// 因为刷新和加载操作不能同时进行,所以pullDownY和pullUpY不会同时不为0,因此这里用(pullDownY +// Math.abs(pullUpY))就可以不对当前状态作区分了if ((pullDownY + Math.abs(pullUpY)) > 8){ // 防止下拉过程中误触发长按事件和点击事件 ev.setAction(MotionEvent.ACTION_CANCEL);}break; case MotionEvent.ACTION_UP:if (pullDownY > refreshDist || -pullUpY > loadmoreDist) // 正在刷新时往下拉(正在加载时往上拉),释放后下拉头(上拉头)不隐藏 isTouch = false;if (state == RELEASE_TO_REFRESH){ changeState(REFRESHING); // 刷新操作 if (mListener != null)mListener.onRefresh(this);} else if (state == RELEASE_TO_LOAD){ changeState(LOADING); // 加载操作 if (mListener != null)mListener.onLoadMore(this);}hide(); default:break; } // 事件分发交给父类 super.dispatchTouchEvent(ev); return true;} private void initView(){ // 初始化下拉布局 pullView = refreshView.findViewById(R.id.pull_icon); refreshStateTextView = (TextView) refreshView .findViewById(R.id.state_tv); refreshingView = refreshView.findViewById(R.id.refreshing_icon); refreshStateImageView = refreshView.findViewById(R.id.state_iv); // 初始化上拉布局 pullUpView = loadmoreView.findViewById(R.id.pullup_icon); loadStateTextView = (TextView) loadmoreView .findViewById(R.id.loadstate_tv); loadingView = loadmoreView.findViewById(R.id.loading_icon); loadStateImageView = loadmoreView.findViewById(R.id.loadstate_iv);} @Overrideprotected void onLayout(boolean changed, int l, int t, int r, int b){ if (!isLayout) {// 这里是第一次进来的时候做一些初始化refreshView = getChildAt(0);pullableView = getChildAt(1);loadmoreView = getChildAt(2);isLayout = true;initView();refreshDist = ((ViewGroup) refreshView).getChildAt(0).getMeasuredHeight();loadmoreDist = ((ViewGroup) loadmoreView).getChildAt(0).getMeasuredHeight(); } // 改变子控件的布局,这里直接用(pullDownY + pullUpY)作为偏移量,这样就可以不对当前状态作区分 refreshView.layout(0, (int) (pullDownY + pullUpY) - refreshView.getMeasuredHeight(), refreshView.getMeasuredWidth(), (int) (pullDownY + pullUpY)); pullableView.layout(0, (int) (pullDownY + pullUpY), pullableView.getMeasuredWidth(), (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight()); loadmoreView.layout(0, (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight(), loadmoreView.getMeasuredWidth(), (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight() + loadmoreView.getMeasuredHeight());} class MyTimer{ private Handler handler; private Timer timer; private MyTask mTask;public MyTimer(Handler handler) {this.handler = handler;timer = new Timer(); }public void schedule(long period) {if (mTask != null){ mTask.cancel(); mTask = null;}mTask = new MyTask(handler);timer.schedule(mTask, 0, period); }public void cancel() {if (mTask != null){ mTask.cancel(); mTask = null;} }class MyTask extends TimerTask {private Handler handler; public MyTask(Handler handler){ this.handler = handler;} @Overridepublic void run(){ handler.obtainMessage().sendToTarget();}}} /** * 刷新加载回调接口 * * @author chenjing * */public interface OnRefreshListener{ /*** 刷新操作*/ void onRefresh(PullToRefreshLayout pullToRefreshLayout);/*** 加载操作*/ void onLoadMore(PullToRefreshLayout pullToRefreshLayout);}} 上面就是整个布局的代码,并不是很难。package com.jingchen.pulltorefresh.pullableview;import android.content.Context; import android.util.AttributeSet; import android.util.Log; import android.widget.ListView;public class PullableListView extends ListView implements Pullable { public PullableListView(Context context){ super(context);} public PullableListView(Context context, AttributeSet attrs){ super(context, attrs);} public PullableListView(Context context, AttributeSet attrs, int defStyle){ super(context, attrs, defStyle);} @Overridepublic boolean canPullDown(){ if (getCount() == 0) {// 没有item的时候也可以下拉刷新return true; } else if (getFirstVisiblePosition() == 0 && getChildAt(0).getTop() >= 0) {// 滑到ListView的顶部了return true; } elsereturn false;} @Overridepublic boolean canPullUp(){ if (getCount() == 0) {// 没有item的时候也可以上拉加载return true; } else if (getLastVisiblePosition() == (getCount() - 1)) {// 滑到底部了if (getChildAt(getLastVisiblePosition() - getFirstVisiblePosition()) != null&& getChildAt(getLastVisiblePosition()- getFirstVisiblePosition()).getBottom() <= getMeasuredHeight()) return true; } return false;} } package com.jingchen.pulltorefresh.pullableview;import android.content.Context; import android.util.AttributeSet; import android.widget.ExpandableListView;public class PullableExpandableListView extends ExpandableListView implements Pullable { public PullableExpandableListView(Context context){ super(context);} public PullableExpandableListView(Context context, AttributeSet attrs){ super(context, attrs);} public PullableExpandableListView(Context context, AttributeSet attrs,int defStyle){ super(context, attrs, defStyle);} @Overridepublic boolean canPullDown(){ if (getCount() == 0) {// 没有item的时候也可以下拉刷新return true; } else if (getFirstVisiblePosition() == 0 && getChildAt(0).getTop() >= 0) {// 滑到顶部了return true; } elsereturn false;} @Overridepublic boolean canPullUp(){ if (getCount() == 0) {// 没有item的时候也可以上拉加载return true; } else if (getLastVisiblePosition() == (getCount() - 1)) {// 滑到底部了if (getChildAt(getLastVisiblePosition() - getFirstVisiblePosition()) != null&& getChildAt(getLastVisiblePosition()- getFirstVisiblePosition()).getBottom() <= getMeasuredHeight()) return true; } return false;}} package com.jingchen.pulltorefresh.pullableview;import android.content.Context; import android.util.AttributeSet; import android.widget.GridView;public class PullableGridView extends GridView implements Pullable { public PullableGridView(Context context){ super(context);} public PullableGridView(Context context, AttributeSet attrs){ super(context, attrs);} public PullableGridView(Context context, AttributeSet attrs, int defStyle){ super(context, attrs, defStyle);} @Overridepublic boolean canPullDown(){ if (getCount() == 0) {// 没有item的时候也可以下拉刷新return true; } else if (getFirstVisiblePosition() == 0 && getChildAt(0).getTop() >= 0) {// 滑到顶部了return true; } elsereturn false;} @Overridepublic boolean canPullUp(){ if (getCount() == 0) {// 没有item的时候也可以上拉加载return true; } else if (getLastVisiblePosition() == (getCount() - 1)) {// 滑到底部了if (getChildAt(getLastVisiblePosition() - getFirstVisiblePosition()) != null&& getChildAt(getLastVisiblePosition()- getFirstVisiblePosition()).getBottom() <= getMeasuredHeight()) return true; } return false;}} PullableScrollView:package com.jingchen.pulltorefresh.pullableview;import android.content.Context; import android.util.AttributeSet; import android.widget.ScrollView;public class PullableScrollView extends ScrollView implements Pullable { public PullableScrollView(Context context){ super(context);} public PullableScrollView(Context context, AttributeSet attrs){ super(context, attrs);} public PullableScrollView(Context context, AttributeSet attrs, int defStyle){ super(context, attrs, defStyle);} @Overridepublic boolean canPullDown(){ if (getScrollY() == 0)return true; elsereturn false;} @Overridepublic boolean canPullUp(){ if (getScrollY() >= (getChildAt(0).getHeight() - getMeasuredHeight()))return true; elsereturn false;}} PullableWebView:package com.jingchen.pulltorefresh.pullableview;import android.content.Context; import android.util.AttributeSet; import android.webkit.WebView;public class PullableWebView extends WebView implements Pullable { public PullableWebView(Context context){ super(context);} public PullableWebView(Context context, AttributeSet attrs){ super(context, attrs);} public PullableWebView(Context context, AttributeSet attrs, int defStyle){ super(context, attrs, defStyle);} @Overridepublic boolean canPullDown(){ if (getScrollY() == 0)return true; elsereturn false;} @Overridepublic boolean canPullUp(){ if (getScrollY() >= getContentHeight() * getScale() - getMeasuredHeight())return true; elsereturn false;} } ImageView和TextView就不贴了,我直接在方法里返回了true。