一、百度在线音乐旋转木马效果
就上面那个,当音乐在播放的时候,那个光碟轮子在转,就想旋转木马一般。感觉好好玩啊。
碰巧想起前阵子做音乐播放器,哎,那这个也可以做在手机的音乐播放器上,这样就代替了进度条了。
一想到,就兴奋,于是,首先画圆形,然后放置背景图片,然后使用动画旋转。当音乐播放时,同时
开始播放圆形图片的动画,当音乐暂停时,暂停旋转;当音乐停止播放时,就停止动画,图片回到原点。
二、效果
三、实现代码(1)MainActivity
<span style="font-size:18px;">public class MainActivity extends Activity {MediaPlayer m1;ImageView infoOperatingIV; @Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);infoOperatingIV = (ImageView) findViewById(R.id.infoOperating); Button play = (Button) findViewById(R.id.play);Button stop = (Button) findViewById(R.id.stop); play.setOnClickListener(new OnClickListener() {@Overridepublic void onClick(View v) {playMusic();}}); stop.setOnClickListener(new OnClickListener() {@Overridepublic void onClick(View v) {stopMusic();}}); } private void playMusic() {m1 = MediaPlayer.create(this, R.raw.quiet);m1.start(); Animation operatingAnim = AnimationUtils.loadAnimation(this, R.anim.tip);LinearInterpolator lin = new LinearInterpolator();operatingAnim.setInterpolator(lin);if (operatingAnim != null) {infoOperatingIV.startAnimation(operatingAnim);} m1.setOnCompletionListener(new OnCompletionListener() {@Overridepublic void onCompletion(MediaPlayer mp) {mp.stop();infoOperatingIV.clearAnimation();}});} private void stopMusic() {m1.stop();infoOperatingIV.clearAnimation();} }</span><span style="font-size: 16pt;"></span>(2)画圆的控件,这部分代码参考了网友的。<span style="font-size:18px;">public class RoundImageView extends ImageView {private int mBorderThickness = 0;private Context mContext;private int defaultColor = 0xFFFFFFFF;// 如果只有其中一个有值,则只画一个圆形边框private int mBorderOutsideColor = 0;private int mBorderInsideColor = 0;// 控件默认长、宽private int defaultWidth = 0;private int defaultHeight = 0; public RoundImageView(Context context) {super(context);mContext = context;} public RoundImageView(Context context, AttributeSet attrs) {super(context, attrs);mContext = context;setCustomAttributes(attrs);} public RoundImageView(Context context, AttributeSet attrs, int defStyle) {super(context, attrs, defStyle);mContext = context;setCustomAttributes(attrs);} private void setCustomAttributes(AttributeSet attrs) {TypedArray a = mContext.obtainStyledAttributes(attrs, R.styleable.roundedimageview);mBorderThickness = a.getDimensionPixelSize(R.styleable.roundedimageview_border_thickness, 0);mBorderOutsideColor = a.getColor(R.styleable.roundedimageview_border_outside_color, defaultColor);mBorderInsideColor = a.getColor(R.styleable.roundedimageview_border_inside_color, defaultColor);} @Overrideprotected void onDraw(Canvas canvas) {Drawable drawable = getDrawable();if (drawable == null) {return;} if (getWidth() == 0 || getHeight() == 0) {return;}this.measure(0, 0);if (drawable.getClass() == NinePatchDrawable.class)return;Bitmap b = ((BitmapDrawable) drawable).getBitmap();Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);if (defaultWidth == 0) {defaultWidth = getWidth(); }if (defaultHeight == 0) {defaultHeight = getHeight();}// 保证重新读取图片后不会因为图片大小而改变控件宽、高的大小(针对宽、高为wrap_content布局的imageview,但会导致margin无效)// if (defaultWidth != 0 && defaultHeight != 0) {// LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(// defaultWidth, defaultHeight);// setLayoutParams(params);// }int radius = 0;if (mBorderInsideColor != defaultColor && mBorderOutsideColor != defaultColor) {// 定义画两个边框,分别为外圆边框和内圆边框radius = (defaultWidth < defaultHeight ? defaultWidth : defaultHeight) / 2 - 2 * mBorderThickness;// 画内圆drawCircleBorder(canvas, radius + mBorderThickness / 2, mBorderInsideColor);// 画外圆drawCircleBorder(canvas, radius + mBorderThickness + mBorderThickness / 2, mBorderOutsideColor);} else if (mBorderInsideColor != defaultColor && mBorderOutsideColor == defaultColor) {// 定义画一个边框radius = (defaultWidth < defaultHeight ? defaultWidth : defaultHeight) / 2 - mBorderThickness;drawCircleBorder(canvas, radius + mBorderThickness / 2, mBorderInsideColor);} else if (mBorderInsideColor == defaultColor && mBorderOutsideColor != defaultColor) {// 定义画一个边框radius = (defaultWidth < defaultHeight ? defaultWidth : defaultHeight) / 2 - mBorderThickness;drawCircleBorder(canvas, radius + mBorderThickness / 2, mBorderOutsideColor);} else {// 没有边框radius = (defaultWidth < defaultHeight ? defaultWidth : defaultHeight) / 2;}Bitmap roundBitmap = getCroppedRoundBitmap(bitmap, radius);canvas.drawBitmap(roundBitmap, defaultWidth / 2 - radius, defaultHeight / 2 - radius, null);} /** * 获取裁剪后的圆形图片 * * @param radius *半径 */public Bitmap getCroppedRoundBitmap(Bitmap bmp, int radius) {Bitmap scaledSrcBmp;int diameter = radius * 2; // 为了防止宽高不相等,造成圆形图片变形,因此截取长方形中处于中间位置最大的正方形图片int bmpWidth = bmp.getWidth();int bmpHeight = bmp.getHeight();int squareWidth = 0, squareHeight = 0;int x = 0, y = 0;Bitmap squareBitmap;if (bmpHeight > bmpWidth) {// 高大于宽squareWidth = squareHeight = bmpWidth;x = 0;y = (bmpHeight - bmpWidth) / 2;// 截取正方形图片squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth, squareHeight);} else if (bmpHeight < bmpWidth) {// 宽大于高squareWidth = squareHeight = bmpHeight;x = (bmpWidth - bmpHeight) / 2;y = 0;squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth, squareHeight);} else {squareBitmap = bmp;} if (squareBitmap.getWidth() != diameter || squareBitmap.getHeight() != diameter) {scaledSrcBmp = Bitmap.createScaledBitmap(squareBitmap, diameter, diameter, true); } else {scaledSrcBmp = squareBitmap;}Bitmap output = Bitmap.createBitmap(scaledSrcBmp.getWidth(), scaledSrcBmp.getHeight(), Config.ARGB_8888);Canvas canvas = new Canvas(output); Paint paint = new Paint();Rect rect = new Rect(0, 0, scaledSrcBmp.getWidth(), scaledSrcBmp.getHeight()); paint.setAntiAlias(true);paint.setFilterBitmap(true);paint.setDither(true);canvas.drawARGB(0, 0, 0, 0);canvas.drawCircle(scaledSrcBmp.getWidth() / 2, scaledSrcBmp.getHeight() / 2, scaledSrcBmp.getWidth() / 2, paint);paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));canvas.drawBitmap(scaledSrcBmp, rect, rect, paint); bmp = null;squareBitmap = null;scaledSrcBmp = null;return output;} /** * 边缘画圆 */private void drawCircleBorder(Canvas canvas, int radius, int color) {Paint paint = new Paint();/* 去锯齿 */paint.setAntiAlias(true);paint.setFilterBitmap(true);paint.setDither(true);paint.setColor(color);/* 设置paint的 style 为STROKE:空心 */paint.setStyle(Paint.Style.STROKE);/* 设置paint的外框宽度 */paint.setStrokeWidth(mBorderThickness);canvas.drawCircle(defaultWidth / 2, defaultHeight / 2, radius, paint);} }</span><span style="font-size: 16pt;"></span>以上就是Android 实现旋转木马的音乐效果,有需要的朋友可以参考下。