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首页 / 操作系统 / Linux / Java collection集合之 扑克牌游戏

主要内容:这里使用collection集合,模拟香港电影中大佬们玩的扑克牌游戏。1、游戏规则:两个玩家每人手中发两张牌,进行比较。比较每个玩家手中牌最大的点数,大小由A-2,点数大者获胜。如果点数相同,则比较花色,大小由黑(4)、红(3)、梅(2)、方(1),花色大者获胜。2、实现步骤:
  • 创建一副扑克牌A-2,四种花色黑(4)、红(3)、梅(2)、方(1)共52张牌;
  • 创建两个玩家包含玩家ID和姓名、所持牌Card信息;
  • 洗牌并向两位玩家各发两张牌;
  • 比较玩家手中牌大小,得出获胜者;
3、程序实现牌Card类:包含牌的数字和花色package collectiontest.games;public class Card {private Integer id; //牌的大小private Integer type;//牌的花色public Card(Integer id, Integer type) {this.id = id;this.type = type;}public Integer getId() {return id;}public void setId(Integer id) {this.id = id;}public Integer getType() {return type;}public void setType(Integer type) {this.type = type;}@Overridepublic String toString() {return "Card [id=" + id + ", type=" + type + "]";}} 扑克牌Poker类:包含扑克牌Card A-2package collectiontest.games;public class Poker {private Card id2 ;private Card id3 ;private Card id4 ;private Card id5 ;private Card id6 ;private Card id7 ;private Card id8 ;private Card id9 ;private Card id10 ;private Card J ;private Card Q ;private Card K ;private Card A ;public Poker() {}//四个类型:黑--4、红--3、梅--2、方--1public Poker(Integer type) {this.id2 = new Card(2, type);this.id3 = new Card(3, type);this.id4 = new Card(4, type);this.id5 = new Card(5, type);this.id6 = new Card(6, type);this.id7 = new Card(7, type);this.id8 = new Card(8, type);this.id9 = new Card(9, type);this.id10 = new Card(10, type);this.J = new Card(11, type);this.Q = new Card(12, type);this.K = new Card(13, type);this.A = new Card(14, type);}public Card getId2() {return id2;}public void setId2(Card id2) {this.id2 = id2;}public Card getId3() {return id3;}public void setId3(Card id3) {this.id3 = id3;}public Card getId4() {return id4;}public void setId4(Card id4) {this.id4 = id4;}public Card getId5() {return id5;}public void setId5(Card id5) {this.id5 = id5;}public Card getId6() {return id6;}public void setId6(Card id6) {this.id6 = id6;}public Card getId7() {return id7;}public void setId7(Card id7) {this.id7 = id7;}public Card getId8() {return id8;}public void setId8(Card id8) {this.id8 = id8;}public Card getId9() {return id9;}public void setId9(Card id9) {this.id9 = id9;}public Card getId10() {return id10;}public void setId10(Card id10) {this.id10 = id10;}public Card getJ() {return J;}public void setJ(Card j) {J = j;}public Card getQ() {return Q;}public void setQ(Card q) {Q = q;}public Card getK() {return K;}public void setK(Card k) {K = k;}public Card getA() {return A;}public void setA(Card a) {A = a;}} 玩家Player类:包含玩家ID和姓名、所持卡片信息package collectiontest.games;import java.util.ArrayList;import java.util.List;public class Player {//玩家的IDprivateString id ;//玩家姓名privateString name ;//玩家所持牌privateList<Card> pokerType ;public Player() {}public Player(String id, String name, List<Card> pokerType) {this.id = id;this.name = name;this.pokerType = new ArrayList<>();}public String getId() {return id;}public void setId(String id) {this.id = id;}public String getName() {return name;}public void setName(String name) {this.name = name;}public List<Card> getPokerType() {return pokerType;}public void setPokerType(List<Card> pokerType) {this.pokerType = pokerType;}} 扑克牌游戏主类:包含1)扑克牌创建 2)玩家创建 3)洗牌 4)发牌 5)比较胜负package collectiontest.games;import java.util.ArrayList;import java.util.Arrays;import java.util.Collections;import java.util.HashMap;import java.util.HashSet;import java.util.List;import java.util.Map;import java.util.Scanner;import java.util.Set;public class GamsBegin {// 创建扑克牌publicSet<Poker> cPoker() {System.out.println("**********开始创建扑克牌**********");// 创建一副poker// 四个类型:黑--4、红--3、梅--2、方--1Set<Poker> pokers = new HashSet<>();Poker[] poker = { new Poker(1), new Poker(2), new Poker(3),new Poker(4) };/* * Collections工具类的使用 * Collections.addAll(pokers, new Poker(1), new Poker(2), new Poker(3),new Poker(4)); * * */pokers.addAll(Arrays.asList(poker));System.out.println("**********扑克牌创建成功**********");return pokers;}// 创建两个玩家publicMap<String, Player> cPlayer() {System.out.println("**********开始创建玩家**********");Map<String, Player> map = new HashMap<String, Player>();// 控制数量Integer control = 0;System.out.println("创建两名玩家,根据提示创建");Scanner console = new Scanner(System.in);while (true) {System.out.println("请输入第"+(control+1)+" 个玩家ID:");String courseId = console.next();if (isNumeric(courseId)) {System.out.println("请输入第"+(control+1)+" 个玩家姓名:");String courseName = console.next();Player players = new Player(courseId, courseName, null);//保存数据map.put(courseId, players);System.out.println("添加第 " + (control + 1) + " 个玩家" + courseName+ " 成功");//数量自加control++;} else {System.out.println("*****请输入数字ID*****");continue;}if (control == 2) {break;}}System.out.println("**********玩家创建成功**********");return map;}// 判断输入是否为数字, Character.isDigit()为java方法publicboolean isNumeric(String str) {for (int i = 0; i < str.length(); i++) {if (!Character.isDigit(str.charAt(i))) {return false;}}return true;}/** * 洗牌 :也可以产生52个不同随机数,实现洗牌 * **/publicList<Card> wPoker(Set<Poker> pokers) {System.out.println("**********开始洗牌**********");//利用List的有序排序,洗牌之后保存顺序不变List<Card> listCard = new ArrayList<>();// 利用Set集合的无序排序,实现洗牌Set<Card> listSet = new HashSet<>();//保存到Set集合,无序for (Poker pk : pokers) {listSet.add(pk.getId2());listSet.add(pk.getId3());listSet.add(pk.getId4());listSet.add(pk.getId5());listSet.add(pk.getId6());listSet.add(pk.getId7());listSet.add(pk.getId8());listSet.add(pk.getId9());listSet.add(pk.getId10());listSet.add(pk.getJ());listSet.add(pk.getQ());listSet.add(pk.getK());listSet.add(pk.getA());}//保存在List集合,有序for (Card cd : listSet) {listCard.add(cd);System.out.println(cd);}System.out.println("**********洗牌成功**********");return listCard;}// 发牌publicMap<String, Player> pushPoker(List<Card> listCard,Map<String, Player> pMap) {System.out.println("**********发牌开始**********");// 控制每人发两张牌后结束int control = 0;for (Map.Entry<String, Player> entry : pMap.entrySet()) {if (control == 0) {for (int i = 0; i < 3; i = i + 2) {// 发牌entry.getValue().getPokerType().add(listCard.get(i));}// 更新map对象pMap.put(entry.getKey(), entry.getValue());control++;} else if (control == 1) {for (int i = 1; i < 4; i = i + 2) {// 发牌entry.getValue().getPokerType().add(listCard.get(i));}// 更新map对象pMap.put(entry.getKey(), entry.getValue());control++;} else {break;}}System.out.println("**********发牌成功**********");return pMap;}publicvoid compareMatch(Map<String, Player> newMap) {/*比较胜负 * 1.首先取得每个玩家手中最大牌的ID和花色ID。 * 2.比较俩玩家手中最大牌的ID大小,牌大者获胜。 * 3.如果两张牌的ID相等,在比较两张牌的花色ID,花色ID更大着获胜。 ** */ List<Player> players = new ArrayList<>();// 获得两个玩家for (Map.Entry<String, Player> entry : newMap.entrySet()) {players.add(entry.getValue());}// 玩家一信息和所持牌List<Card> playerOne = players.get(0).getPokerType();//获得最大牌的ID和花色Integer oneMaxId = Math.max(playerOne.get(0).getId(), playerOne.get(1).getId());Integer oneMaxType = (oneMaxId!=playerOne.get(0).getId()) ?playerOne.get(1).getType() : playerOne.get(0).getType() ;// 玩家二信息和所持牌List<Card> playerTwo = players.get(1).getPokerType();//获得最大牌的ID和花色Integer twoMaxId = Math.max(playerTwo.get(0).getId(), playerTwo.get(1).getId());Integer twoMaxType = (twoMaxId!=playerTwo.get(0).getId()) ?playerTwo.get(1).getType() : playerTwo.get(0).getType() ;if (oneMaxId > twoMaxId) {System.out.println("玩家 : " + players.get(0).getName() + " 获胜!!");} else if (oneMaxId == twoMaxId) {if (oneMaxType > twoMaxType) {System.out.println("玩家 : " + players.get(0).getName() + " 获胜!!");} else {System.out.println("玩家 : " + players.get(1).getName() + " 获胜!!");}} else {System.out.println("玩家 : " + players.get(1).getName() + " 获胜!!");}System.out.println("**********************************************");System.out.println("玩家 : " + players.get(0).getName() + "的牌是:"+ showName(playerOne.get(0).getType(), 0) + "--"+ showName(playerOne.get(0).getId(), 1) + " "+ showName(playerOne.get(1).getType(), 0) + "--"+ showName(playerOne.get(1).getId(), 1));System.out.println("玩家 : " + players.get(1).getName() + "的牌是:"+ showName(playerTwo.get(0).getType(), 0) + "--"+ showName(playerTwo.get(0).getId(), 1) + " "+ showName(playerTwo.get(1).getType(), 0) + "--"+ showName(playerTwo.get(1).getId(), 1));}// 显示牌的名称privateString showName(Integer i, Integer type) {String str = "";// 显示花色if (type == 0) {switch (i) {case 1: {str = "方块";break;}case 2: {str = "梅花";break;}case 3: {str = "红桃";break;}case 4: {str = "黑桃";break;}default: {break;}}}// 显示数字if (type == 1) {if (i < 11) {return i.toString();} else {switch (i) {case 11: {str = "J";break;}case 12: {str = "Q";break;}case 13: {str = "K";break;}case 14: {str = "A";break;}default: {break;}}}}return str;}public static void main(String[] args) {GamsBegin gb = new GamsBegin();// 1、创建扑克牌Set<Poker> pokers = gb.cPoker();// 2、创建两个玩家Map<String, Player> pMap = gb.cPlayer();// 3、洗牌List<Card> listCard = gb.wPoker(pokers);// 4、发牌Map<String, Player> newMap = gb.pushPoker(listCard, pMap);// 4、比较胜负gb.compareMatch(newMap);}} 运行结果:**********开始创建扑克牌********************扑克牌创建成功********************开始创建玩家**********创建两名玩家,根据提示创建请输入第1 个玩家ID:123请输入第1 个玩家姓名:周星驰添加第 1 个玩家周星驰 成功请输入第2 个玩家ID:456请输入第2 个玩家姓名:周润发添加第 2 个玩家周润发 成功**********玩家创建成功********************开始洗牌**********Card [id=9, type=3]Card [id=11, type=4]Card [id=13, type=3]Card [id=8, type=3]Card [id=5, type=2]Card [id=6, type=1]Card [id=4, type=3]Card [id=5, type=4]Card [id=2, type=3]Card [id=9, type=2]Card [id=9, type=4]Card [id=14, type=2]Card [id=9, type=1]Card [id=2, type=1]Card [id=2, type=4]Card [id=7, type=4]Card [id=11, type=1]Card [id=10, type=1]Card [id=14, type=4]Card [id=14, type=3]Card [id=12, type=2]Card [id=2, type=2]Card [id=10, type=2]Card [id=7, type=1]Card [id=7, type=3]Card [id=8, type=2]Card [id=4, type=4]Card [id=13, type=4]Card [id=14, type=1]Card [id=12, type=1]Card [id=5, type=1]Card [id=6, type=4]Card [id=12, type=4]Card [id=11, type=2]Card [id=10, type=3]Card [id=3, type=4]Card [id=12, type=3]Card [id=4, type=2]Card [id=4, type=1]Card [id=6, type=2]Card [id=5, type=3]Card [id=8, type=4]Card [id=3, type=2]Card [id=13, type=2]Card [id=7, type=2]Card [id=3, type=3]Card [id=3, type=1]Card [id=6, type=3]Card [id=8, type=1]Card [id=11, type=3]Card [id=13, type=1]Card [id=10, type=4]**********洗牌成功********************发牌开始********************发牌成功**********玩家 : 周星驰 获胜!!**********************************************玩家 : 周星驰的牌是:红桃--9 红桃--K玩家 : 周润发的牌是:黑桃--J 红桃--8本文永久更新链接地址:http://www.linuxidc.com/Linux/2016-12/138948.htm