Usb_skeleton.c,是USB驱动的框架,适合USB驱动的初学者。1.结构体内核其实就是一坨坨的数据结构,加上一根根链表。对于初学者,如果直接看USB驱动代码,大概会被那些名字相近的结构体弄得晕头转向,比如usb_host_interface和usb_interface,看着看着就把两个混淆了。所以,在学习USB驱动之前,建议把相关结构体都拎出来看一下,其实,也就那么几个结构体在那装神弄鬼。USB skeleton驱动中用到的主要字段已用蓝色标出:endpoint:
| struct usb_host_endpoint {struct usb_endpoint_descriptor desc; struct list_head urb_list; void *hcpriv; unsigned char *extra; int extralen; }; |
| struct usb_endpoint_descriptor {__u8 bLength; __u8 bDescriptorType; __u8 bEndpointAddress; __u8 bmAttributes; __le16 wMaxPacketSize; __u8 bInterval;__u8 bRefresh; __u8 bSynchAddress; } __attribute__ ((packed)); |
bEndpointAddress,最高位用来判断传输方向:
| #define USB_ENDPOINT_NUMBER_MASK 0x0f #define USB_ENDPOINT_DIR_MASK 0x80#define USB_DIR_OUT 0 #define USB_DIR_IN 0x80 |
bmAttributes,表示endpoint的类型:
| #define USB_ENDPOINT_XFERTYPE_MASK 0x03 #define USB_ENDPOINT_XFER_CONTROL 0#define USB_ENDPOINT_XFER_ISOC 1#define USB_ENDPOINT_XFER_BULK 2#define USB_ENDPOINT_XFER_INT 3 |
bInterval,如果该endpoint是interrupt类型的(USB鼠标驱动就是该类型),那么bInterval就表示中断时间间隔,单位毫秒。interface:
| struct usb_interface {struct usb_host_interface *altsetting; struct usb_host_interface *cur_altsetting; unsigned num_altsetting; int minor; enum usb_interface_condition condition; struct device dev; struct class_device *class_dev; }; |
| struct usb_host_interface {struct usb_interface_descriptor desc; struct usb_host_endpoint *endpoint; char *string; unsigned char *extra; int extralen; }; |
| struct usb_interface_descriptor {__u8 bLength; __u8 bDescriptorType; __u8 bInterfaceNumber; __u8 bAlternateSetting; __u8 bNumEndpoints; __u8 bInterfaceClass; __u8 bInterfaceSubClass; __u8 bInterfaceProtocol; __u8 iInterface; } __attribute__ ((packed)); |
usb_device:
| struct usb_device { int devnum; char devpath [16]; enum usb_device_state state; enum usb_device_speed speed; struct usb_tt *tt; int ttport; struct semaphore serialize; unsigned int toggle[2]; struct usb_device *parent; struct usb_bus *bus; struct usb_host_endpoint ep0; struct device dev; struct usb_device_descriptor descriptor; struct usb_host_config *config; struct usb_host_config *actconfig; struct usb_host_endpoint *ep_in[16]; struct usb_host_endpoint *ep_out[16]; char **rawdescriptors; int have_langid; int string_langid; char *product; char *manufacturer; char *serial; struct list_head filelist; struct dentry *usbfs_dentry; int maxchild; struct usb_device *children[USB_MAXCHILDREN]; }; |
usb_driver:
| struct usb_driver {struct module *owner; const char *name; int (*probe) (struct usb_interface *intf, const struct usb_device_id *id); void (*disconnect) (struct usb_interface *intf); int (*ioctl) (struct usb_interface *intf, unsigned int code, void *buf); int (*suspend) (struct usb_interface *intf, pm_message_t message); int (*resume) (struct usb_interface *intf); const struct usb_device_id *id_table; struct device_driver driver; }; |
2.Init先来看模块初始化函数,它仅仅完成一个功能,那就是注册USB驱动:
| static int __init usb_skel_init(void){int result; result = usb_register(&skel_driver); if (result) err("usb_register failed. Error number %d", result); return result; } |
其中,skel_driver如下:
| static struct usb_driver skel_driver = {.owner = THIS_MODULE, .name = "skeleton", .probe = skel_probe, .disconnect = skel_disconnect, .id_table = skel_table, }; |
前面几个字段很好理解,这里就说下id_table。先看skel_table的定义:
| static struct usb_device_id skel_table [] = {{ USB_DEVICE(USB_SKEL_VENDOR_ID, USB_SKEL_PRODUCT_ID) }, { } }; |
id_table用来告诉内核该模块支持的所有设备。usb子系统通过设备的production ID和vendor ID的组合或者设备的class、subclass跟protocol的组合来识别设备,并调用相关的驱动程序作处理。不同设备的这些组合,当然是不一样的,这由USB协会统一管理、分配。skeleton中,使用production ID和vendor ID的组合来识别设备。注意,还要使用MODULE_DEVICE_TABLE把这个id_table注册到系统中去:
| MODULE_DEVICE_TABLE (usb, skel_table); |
3.Probeprobe是usb子系统自动调用的一个函数,有USB设备连接到主机时,usb子系统会根据production ID和vendor ID的组合或者设备的class、subclass跟protocol的组合(也就是根据id_table)来识别设备,并调用相应驱动程序的probe(探测)函数。不同的USB驱动模块,会注册不同的id_table,比如现在有Usb_skeleton.c、Usb_driver1.c、Usb_driver2.c和Usb_driver3.c这么四个USB驱动模块,它们都会调用MODULE_DEVICE_TABLE (usb, xxx_table)。这样,系统中就有四个id_table。当一个USB设备连接到主机时,系统会从这四个id_table中,找到能够匹配该USB设备的id_table,并调用该id_table所属的USB驱动模块。Probe代码很长,分段分析:
| static int skel_probe(struct usb_interface *interface, const struct usb_device_id *id){struct usb_skel *dev = NULL; struct usb_host_interface *iface_desc; struct usb_endpoint_descriptor *endpoint; size_t buffer_size; int i; int retval = -ENOMEM; dev = kmalloc(sizeof(*dev), GFP_KERNEL); if (dev == NULL) { err("Out of memory"); goto error; } memset(dev, 0x00, sizeof(*dev)); kref_init(&dev->kref); dev->udev = usb_get_dev(interface_to_usbdev(interface));dev->interface = interface; ……error:if (dev) kref_put(&dev->kref, skel_delete); return retval; |
先介绍几个函数:usb_get_dev和usb_put_dev分别是递增/递减usb_device的reference count。kref_init,初始化kref,并将其置设成1。kref_get和kref_put分别递增/递减kref。在初始化了一些资源之后,可以看到第一个关键的函数调用——interface_to_usbdev。他从一个usb_interface来得到该接口所在设备的usb_device。本来,要得到一个usb_device只要用interface_to_usbdev就够了,但因为要增加对该usb_device的引用计数,我们应该在做一个usb_get_dev的操作,来增加引用计数,并在释放设备时用usb_put_dev来减少引用计数。这里要解释的是,usb_get_dev是对该usb_device的计数,并不是对本模块的计数,本模块的计数要由kref来维护。所以,probe一开始就有初始化kref,kref_init(&dev->kref)。事实上,kref_init操作不单只初始化kref,还将其置设成1。所以在出错处理代码中有kref_put,它把kref的计数减1,如果kref计数已经为0,那么kref会被释放。kref_put的第二个参数是一个函数指针,指向一个清理函数。注意,该指针不能为空,或者kfree。该函数会在最后一个对kref的引用释放时被调用。
| iface_desc = interface->cur_altsetting; for (i = 0; i < iface_desc->desc.bNumEndpoints; ++i) { endpoint = &iface_desc->endpoint[i].desc; if (!dev->bulk_in_endpointAddr && ((endpoint->bEndpointAddress & USB_ENDPOINT_DIR_MASK) == USB_DIR_IN) && ((endpoint->bmAttributes & USB_ENDPOINT_XFERTYPE_MASK) == USB_ENDPOINT_XFER_BULK)) { buffer_size = le16_to_cpu(endpoint->wMaxPacketSize); dev->bulk_in_size = buffer_size; dev->bulk_in_endpointAddr = endpoint->bEndpointAddress; dev->bulk_in_buffer = kmalloc(buffer_size, GFP_KERNEL); if (!dev->bulk_in_buffer) { err("Could not allocate bulk_in_buffer"); goto error; } } if (!dev->bulk_out_endpointAddr && ((endpoint->bEndpointAddress & USB_ENDPOINT_DIR_MASK) == USB_DIR_OUT) && ((endpoint->bmAttributes & USB_ENDPOINT_XFERTYPE_MASK) == USB_ENDPOINT_XFER_BULK)) { dev->bulk_out_endpointAddr = endpoint->bEndpointAddress; } } if (!(dev->bulk_in_endpointAddr && dev->bulk_out_endpointAddr)) { err("Could not find both bulk-in and bulk-out endpoints"); goto error; } |
上面这段函数,主要是通过usb_endpoint_descriptor里的信息,初始化dev(usb_skel类型)中的字段。这里列一下各个结构体之间的关系,帮助大家理一下层次:usb_interface->usb_host_interface->usb_host_endpoint->usb_endpoint_descriptor
| usb_set_intfdata(interface, dev); retval = usb_register_dev(interface, &skel_class); if (retval) { err("Not able to get a minor for this device."); usb_set_intfdata(interface, NULL); goto error; } info("USB Skeleton device now attached to USBSkel-%d", interface->minor); return 0; |
usb_set_intfdata, 把刚才初始化得到的dev(usb_skel类型)保存在usb_interface中,以便其他函数使用。这样做是因为,dev是一个局部变量,其他函数没法获得,但其他函数(比如open)可以访问usb_interface,这样,也就可以访问usb_skel里的具体字段了。如open函数中,dev = usb_get_intfdata(interface)。下面讲一下usb_register_dev相关的内容。一个USB interface对应一种USB逻辑设备,比如鼠标、键盘、音频流。所以,在USB范畴中,device一般就是指一个interface。一个驱动只控制一个interface。这样,usb_register_dev自然是注册一个interface,所以usb_register_dev的第一个参数是interface(usb_interface类型)。接着介绍下skel_class:
| static struct usb_class_driver skel_class = {.name = "usb/skel%d", .fops = &skel_fops, .mode = S_IFCHR | S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH, .minor_base = USB_SKEL_MINOR_BASE, }; |
其中,skel_fops定义为:
| static struct file_operations skel_fops = {.owner = THIS_MODULE, .read = skel_read, .write = skel_write, .open = skel_open, .release = skel_release, }; |
skel_fops是真正完成对设备IO操作的函数集。usb_register_dev注册一次,获取一个次设备号。该次设备号从usb_class_driver -> minor_base开始分配。usb_register_dev(interface, &skel_class),也就是说,
一个usb_interface对应一个次设备号。结合上面举的interface例子,可以知道,鼠标、键盘各自对应一个不同的次设备号。4.Disconnect当设备从主机拔出时,usb子系统会自动地调用disconnect,他做的事情不多,最重要的是注销class_driver(交还次设备号)和interface的data。然后用kref_put(&dev->kref, skel_delete)进行清理。
| static void skel_disconnect(struct usb_interface *interface){struct usb_skel *dev; int minor = interface->minor; lock_kernel(); dev = usb_get_intfdata(interface); usb_set_intfdata(interface, NULL); usb_deregister_dev(interface, &skel_class); unlock_kernel(); kref_put(&dev->kref, skel_delete); info("USB Skeleton #%d now disconnected", minor); } |