首页 / 操作系统 / Linux / Arm Linux LCD应用程序 For Mini2440
应用程序实现//mini2440实现 #include <unistd.h>
#include <stdlib.h>#include <fcntl.h>
#include <linux/fb.h>
#include <sys/mman.h>
int main()
{
int fbfd = 0;
struct fb_var_screeninfo vinfo;
struct fb_fix_screeninfo finfo;
long int screensize = 0;
char *fbp = 0;
int x = 0, y = 0;
long int location = 0; // Open the file for reading and writing fbfd = open("/dev/fb0", O_RDWR);
if (!fbfd) {
printf("Error: cannot open framebuffer device.
");
exit(1);
}
printf("The framebuffer device was opened successfully.
"); // Get fixed screen information //FBIOGET_FSCREENINFO获得固定的屏幕参数设置 if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
printf("Error reading fixed information.
");
exit(2);
} printf("%d, %d, %d, %d
", finfo.smem_start, finfo.smem_len, finfo.mmio_start,finfo.mmio_len);
//869007360, 153600, 0, 0 // Get variable screen information //FBIOGET_VSCREENINFO 获得可变的屏幕参数 if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) {
printf("Error reading variable information.
");
exit(3);
} printf("%dx%d, %dbpp
", vinfo.xres, vinfo.yres, vinfo.bits_per_pixel);
//320X240,16bpp bpp 每像素位数 每个点用多少个字节表示
// Figure out the size of the screen in bytes screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
//2^16=64K TFT 320*240*16/8=153600byte
// Map the device to memory /*void *mmap(void *start, size_t length, int prot, int flags,
int fd, off_t offset);mmap函数是unix/linux下的系统调用
fbmem.c是内核的,应用程序调用了mmap进入内核空间就是执行的fb_mmap了,
应用程序是统一的接口,但是在内核空间,不同的驱动使用的实现函数是不一样的*/
//#include <unistd.h> and #include <sys/mman.h> /usr/include/sys/mman.h fbp = (char *)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED,
fbfd, 0);
if ((int)fbp == -1) {
printf("Error: failed to map framebuffer device to memory.
");
exit(4);
}
printf("The framebuffer device was mapped to memory successfully.
");
#if 1
x = 10; y = 10; // Where we are going to put the pixel
// Figure out where in memory to put the pixel for (y = 10; y < 20; y++)
for (x = 10; x < 30; x++)
{
location = (x+vinfo.xoffset) * (vinfo.bits_per_pixel/8) +
(y+vinfo.yoffset) * finfo.line_length; if (vinfo.bits_per_pixel == 32)
{
*(fbp + location) = 10; // Some blue *(fbp + location + 1) = 15+(x-10)/2; // A little green *(fbp + location + 2) = 20-(y-10)/5; // A lot of red *(fbp + location + 3) = 0; // No transparency }
else
{ //assume 16bpp unsigned short b = 10;
unsigned short g = (x-10)/6; // A little green unsigned short r = 31-(y-10)/16; // A lot of red unsigned short t = r<<11 | g << 5 | b;
*((unsigned short *)(fbp + location)) = t;
// printf("x=%d,%d
",x,y); }
}
#endif
munmap(fbp, screensize);//删除特定地址区域的对象映射 int munmap(void *start, size_t length); printf("The framebuffer device was munmapped to memory successfully.
");
close(fbfd);
printf("The framebuffer device was closed successfully.
");
return 0;
}