首页 / 操作系统 / Linux / LInux下网络通信编程实例
服务器端和客户端使用TCP的流程图:服务器端:socket->bind->listen->accept->recv/recvfrom->send/sendto->close客户端:socket->connect->send/sendto->recv/recvfrom->close其中服务器端首先建立起socket,然后调用本地端口的绑定,接着就开始与客服端建立联系,并接收客户端发送的消息。客户端则在建立socket之后调用connect函数来建立连接。服务器端的源代码如下所示:/*"server.c"*/#include<sys/types.h>#include<sys/socket.h>#include<stdio.h>#include<stdlib.h>#include<errno.h>#include<string.h>#include<unistd.h>#include<netinet/in.h>#define PORT 4321#define BUFFER_SIZE 1024#define MAX_QUE_CONN_NM 5int main(){ struct sockaddr_in server_sockaddr,client_sockaddr; int sin_size,recvbytes; int sockfd,client_fd; char buf[BUFFER_SIZE]; if((sockfd = socket(AF_INET,SOCK_STREAM,0))== -1){ //建立socket连接www.linuxidc.com perror("socket"); exit(1); } printf("Socket id=%d
",sockfd); /*设置sockaddr_in结构体中的相关参数*/ server_sockaddr.sin_family = AF_INET; server_sockaddr.sin_port = htons(PORT); server_sockaddr.sin_addr.s_addr = INADDR_ANY; bzero(&(server_sockaddr.sin_zero),8); int i = 1; //允许重复使用本地地址与套接字进行绑定 setsockopt(sockfd,SOL_SOCKET,SO_REUSEADDR,&i,sizeof(i)); if(bind(sockfd,(struct sockaddr *)&server_sockaddr,sizeof(struct sockaddr)) == -1){ //绑定函数bind perror("bind"); exit(1); } printf("Bind success!
"); if(listen(sockfd,MAX_QUE_CONN_NM)== -1){ //调用listen函数,创建为处理请求的队列 perror("listen"); exit(1); } printf("Listening......
"); if((client_fd = accept(sockfd,(struct sockaddr *)&client_sockaddr,&sin_size))==-1){//调用accept函数,等待客户端的接 perror("accept"); exit(1); } memset(buf,0,sizeof(buf)); if((recvbytes = recv(client_fd,buf,BUFFER_SIZE,0)) == -1){//调用recv函数接收客户端的请求 perror("recv"); exit(1); } printf("Received a message: %s
",buf); close(sockfd); exit(0);}